12 KiB
marp | paginate | math | theme | title |
---|---|---|---|---|
true | true | mathjax | buutti | 2. Variables and Types |
Variables and Types
Overview
- Variables
- Data Types
- Arithmetic Operators
- Increment & Decrement
- Assignment Operators
- Strings
- Character Constants
- String Interpolation
Variables
- A variable can be thought of as a name for a certain address in computer's memory
- Using this name we can access the value on the computer's memory
- The value can be read or written
- On more practical terms: We can assign values to named variables.
Declaring variables
- Every variable declaration in C# requires the type and the name of the variable, for example:
int x;
- After declaration, you can assign a value for declared variables:
x = 25;
- Variable declaration with value assignment can be done in one line:
int x = 25;
Printing to console with Console.WriteLine
- We can use the method
Console.WriteLine
to write, a.k.a. print to the C# consoleConsole.WriteLine("Hello World!")
- We can also declare variables and print their values like this:
int example = 123; Console.WriteLine(example); // prints 123
This program prints the value 15
:
using System;
namespace MyAwesomeProgram
{
class Program
{
static void Main(string[] args)
{
int a = 25;
int b = 10;
Console.WriteLine(a - b);
}
}
}
Extra: Modifiers
- A common modifier to add in front of a variable is
const
, short for constant - If we know that a value of a variable is never going to change during the execution of the script, we can set it to
const
:const int one = 1; one = 2; // raises an error
- Some programmers prefer using
const
by default. - Other modifiers include access modifiers introduced in Lecture 7.
Data types
What is a data type?
- Data type tells to a computer what type of data is stored in a variable.
- Data types are commonly divided into two categories:
- Primitive data types
- Reference data types
- Here we go through the primitive data types
- We dig deeper on the differences of these data types later in Lecture 7
Primitive data types
Type | Represents | Range | Default |
---|---|---|---|
bool |
Boolean value | true or false |
false |
int |
32-bit signed integer | -2147483648 to 2147483647 |
0 |
float |
32-bit single-precision float | ±1.5 \cdot 10^{-45} to ±3.4 \cdot 10^{38} |
0.0F |
double |
64-bit double-precision float | ±5.0 \cdot 10^{-324} to ±1.7 \cdot 10^{308} |
0.0D |
decimal |
128-bit precise decimal values | ±1.0 \cdot 10^{-28} to ±7.9228 \cdot 10^{28} |
0.0M |
char |
16-bit Unicode character | U+0000 to U+ffff |
\0 |
byte |
8-bit unsigned integer | 0 to 255 |
0 |
More types listed in the C# reference!
Data type examples
double airPressure = 1.2; // Use for most decimal numbers
decimal accountBalance = 1.2m; // Use for accuracy (e.g. financial applications)
float bulletSpeed = 1.2f; // Use only when you know its precision will be enough
bool loggedIn = false;
char previousInput = 'b';
char
is only used for single characters, multi-character strings will be introduced in a bit.
Extra: Casting data types
Data types can be cast to another either...
...implicitly:
double valueAddedTax = 25.5;
decimal valueAddedTaxDecimal = valueAddedTax;
...explicitly:
double valueAddedTax = 25.5;
decimal valueAddedTaxDecimal = (decimal)valueAddedTax;
- Casting is useful when, for example, when we want to sum a
double
and adecimal
together:double a = 1.0; decimal b = 2.1m; Console.WriteLine(a + (double)b); Console.WriteLine((decimal)a + b);
- C# Guide: Casting and type conversions
Assignments (variables)
Assignments about this topic can be found here
Assignments (data types)
Assignments about this topic can be found here
Arithmetic operations?
- Arithmetic operations are common mathematical operations:
- Addition
- Subtraction
- Multiplication
- Division
- Modulus (remainder, in Finnish jakojäännös)
- The operations are represented by arithmetic operators
Arithmetic Operators
Operator | Name | Example | Description |
---|---|---|---|
+ |
Addition | a + b |
Adds together two values |
- |
Subtraction | a - b |
Subtracts one value from another |
* |
Multiplication | a * b |
Multiplies two values |
/ |
Division | a / b |
Divides one value by another |
% |
Modulus | a % b |
Returns the division remainder |
++ |
Increment | a++ |
Increases the value by 1 |
-- |
Decrement | a–- |
Decreases the value by 1 |
Exercise 1: Trying Out Variables
- Create a new console application and declare two variables of type
double
. - Assign different values for those variables.
- Print the sum, difference, fraction and product of those values to the console.
The assignment operator
We have used the assignment operator =
for assigning values for variables:
int x;
x = 25;
- Note the difference between
=
and==
introduced in Lecture 3!=
is used for assigning values for variables,==
is used for comparing values
Assignment operators
Operator | Example | Same As |
---|---|---|
= |
x = 5 |
x = 5 |
+= |
x += 5 |
x = x + 5 |
-= |
x -= 5 |
x = x - 5 |
*= |
x *= 5 |
x = x * 5 |
/= |
x /= 5 |
x = x / 5 |
%= |
x %= 5 |
x = x % 5 |
- As shown here, there are some assignment operators that work as shorthands for longer assignments
- Particularly useful when the variable name is longer, so you don't have to write it twice when its value is changed
Assignment operators: An example
int uppercaseLetters = 2;
uppercaseLetters += 4; // is now 6
int specialCharacters = 2;
specialCharacters *= 2; // is now 4
Console.WriteLine(uppercaseLetters);
Console.WriteLine(specialCharacters);
Increment and decrement operations
- You can increment or decrement a variable value by 1 with dedicated short-hands
- Most programming languages implement these!
- Addition example:
int a = 3; a = a + 1; // a is now 4 a += 1; // a is now 5 a++; // a is now 6
- Subtraction example:
int a = 3; a = a - 1; // a is now 2 a -= 1; // a is now 1 a--; // a is now 0
++
and--
are called the increment and decrement operators
Extra: Increment/decrement operation precedence
- Note that incrementing can be written as prefix (
++i
) or a postfix (i++
) - In this example,
a++
and++a
do exactly the same:int a = 3; a++; // a is now 4 ++a; // a is now 5
- Their exact difference is complicated, and in some cases, using either prefix or postfix form can produce different results:
int a = 3;
int b = ++a;
Console.WriteLine(b); // 4
Assignment of b
happens after ++
,
so its value is 4
int a = 3;
int b = a++;
Console.WriteLine(b); // 3
Assignment of b
happens before ++
,
so its value is 3
Strings
String is a special type, which contains an array of characters. You can declare and assign strings like any other type of variables:
string name = "Johannes Kantola";
You can concatenate multiple strings with the '+' operator:
string firstName = "Johannes";
string lastName = "Kantola";
string fullName = firstName + " " + lastName;
Console.WriteLine(fullName); // Outputs "Johannes Kantola"
Character Constants
Character constants are preceded by a backslash '\' and can be used for formatting strings
'\n' represents a newline in the following example:
string firstName = "Johannes";
string lastName = "Kantola";
string fullName = firstName + "\n" + lastName;
Console.WriteLine(fullName);
/* This outputs
Johannes
Kantola
*/
All character constants: https://www.tutorialspoint.com/csharp/csharp_constants.htm
String Interpolation
Concatenating multiple variables into one string with the '+' operator quickly becomes tedious
It's much easier to use __string interpolation __ by prefixing your target string with '$' and inserting the variables inside curly brackets '{ }':
string animal = "Dog";
string sound = "Woof";
Console.WriteLine($"{animal} says {sound}!");
// Outputs "Dog says Woof!"
String Formatting
You can add format strings to change the way variables are interpolated into a string
Add the format string after your variable, separated by a colon (:)
You can find an overview of format strings and a handy list of both standard and custom strings here
double pi = 3.141592653;
Console.WriteLine($"Pi to three digits: {pi:G3}");
// Outputs "Pi to three digits: 3.14"
Console.ReadLine()
For the next exercise, you'll need the Console.ReadLine() method. The method pauses the program, waits for an input stream from the console that pops up, and returns the value of the input:
string userInput = Console.ReadLine();Console.WriteLine(userInput);
Exercise 2: Weekday survey
Create a console application which asks the user which weekday it is and assigns the answer to a string variable.
Print "Have a nice weekday!" to the console where weekday is replaced with the string the user wrote.