Said garbage
<<<<<<< HEAD:Player.cs
if (Input.anyKey) {
return true;
}
=======
if (Input.anyKey)
return true;
>>>>>>> featureBranch:Player.cs
- Current change is between
<<<<<<<
and =======
: old code in master
- Incoming change is between
>>>>>>>
and =======
: new code from featureBranch
- Use your text editor to choose which (or some combination of both) you want to preserve